To become a member of the Lords’ Alliance faction in Waterdeep, a character must be a Waterdavian citizen. Those with criminal records can also join, provided they demonstrate their allegiance to the city.
        The Lords’ Alliance is a confederation of cities and towns up and down the Sword Coast and throughout the  North, including (among others) Baldur’s Gate, Mirabar, Mithral Hall, Neverwinter, and Silverymoon. Members of the alliance must come to one another’s aid in times of need, and the organization uses field operatives (diplomats, spies, and assassins) to safeguard its interests.
        Waterdeep is one of the most influential and invested members of the Lords’ Alliance. Waterdeep’s Open Lord, Laeral Silverhand, uses spies to keep tabs on adventurers in the city, rewarding those who place Waterdeep’s interests above their own.
Lords’ Alliance support comes in these ways:
- City Watch officials are notified that the characters are on “official business” for the Lords’ Alliance and instructed to provide support whenever they can.
- Mirt, a Masked Lord who serves as Laeral Silverhand’s advisor, invites the adventurers to dinner at his dilapidated mansion as a pretense for sharing rumors and imparting pearls of wisdom.
- The characters are granted a brief audience with Laeral Silverhand.