Ruid’s Stroll. This short avenue from Caravan Court to the Trollwall in the Southern Ward is haunted by the hooded ghost of the mage Ruid, whose touch causes deathly chills to those he meets on foggy nights.

Brindul Alley. This is the lair of the Hand that Sings, a magical phantasm of a hand with a mouth in its palm.

Manycats Alley. This passage crosses two city blocks and winds through the interior of a third, running between and (for the most part) parallel to Julthoon Street and Traders’ Way in the North Ward.

Gondwatch Lane. Found at the southern entrance to the House of Inspired Hands in the Sea Ward, this alley serves as the testing ground for inventions considered too dangerous to operate inside the temple.

Pharra’s Alley. This alley in the Sea Ward is named after the first leader of the House of Wonder, but is more infamous for its Circle of Skulls.

Three Daggers Alley. This alley in the Dock Ward suffers from a magical curse that causes three daggers to appear out of thin air and attack passersby.