At the head of Trident Canyon in the southern Arcanite Mountains.    Ancient Elven Empire construction, traps involving lava, and elementals guard the rooms. There is a cage in the final room containing 4 artifacts. TripA made their way through the dungeon to the artifacts but encountered Kobolds who eventually released the lava, inspiring a chase and a quick exit out the back into the underdark.


Entrance stands high atop a ledge above Trident Canyon. Three paths lead up to the entrance, one along the slope of a mountain, one hopping from ice pillar to ice pillar, another through a winding canyon.

Entrance Hallway Narrow stone passage way, meant to mislead anyone trying to get in. Broken stone. Dry. Cracking. Very old. Musty. Warm, compared to the outside, almost oppressive after the cold.

Traps:

  • Pit Trap (Athletics, Acrobatics) disarm: jamming, on the other side there are gears with an hourglass for resetting.

  • Arrow trap (Acrobatics)