A smart, non-evil character can join the Harpers of Waterdeep. Bards and wizards are especially welcome.
Harpers are altruists who work behind the scenes to keep power out of the hands of evil. They suspect that the Zhentarim is wholly or partially responsible for the escalation of violence in Waterdeep. Harper spies might utilize the adventurers to get at the truth. Various nobles and guildmasters are Harper sympathizers.
The Harpers have several secret gathering places in Waterdeep, among them Ulbrinter Villa, an estate located on Delzorin Street between Vhezoar Street and Brondar’s Way, in the North Ward (just south of Trollskull Alley). Harpers prefer to conduct their business in bustling inns or in quiet locations.
Harper support comes in these ways:
- The Harpers make common and uncommon potions and scrolls available to the adventurers at a reduced or deferred cost depending on the circumstances.
- Remallia Haventree feeds useful bits of information to the adventurers and might also offer them temporary shelter.
- If the adventurers are accosted and overwhelmed, one or more Harpers come to their rescue. A Harper rescue team usually consists of a bard or a mage, plus 1d4 + 3 spies or veterans.